A tactical game about using your units and spells to outsmart an opposing mage.
Additional Credits: Andreas Saur Feldstedt, Astrid Knappmann, Christoffer Alexander Krakou, Lorena Ciobanu and Mathias Jean Johansen
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This was a project that was done over the course of the entire second semester, in the class called Game Project at the IT University of Copenhagen. I was the Lead Programmer and worked with one additional programmer so my tasks consisted of making the final decisions on programming paradigms and designs. Elemental Wars is a hotseat, two player, turn-based game with a shared pool of action points for multiple units with different abilities. The game also has a spell casting system, that can change the boards tiles permanently or counter already cast spells. The project was led by Lorena Ciobanu.