Use your phone to find hidden treasures or catch butterflies in a tranquil field in AR.
Additional Credits: Balder Herman Brusch and Christoffer Alexander Krakou
This was a project done on my third semester, in the class called PlayLab at the IT University of Copenhagen. The idea was to try and explore Augmented Reality through the lens of play. There was a preliminary process by which the most commonly known expectations for functions and use-cases were listed as well as the philosophy behind how humans understand and look at the world, through Augmented Reality. I was the only Programmer for this project and I had never used ARCore before, so this provided me with an ample opportunity to explore the technology. There are two different mini-games, one where you have to look for treasure using sound cues (hot and cold) and one where you have to catch butterflies.